Fantasy Strategy: Draft Factors

by Jonathan Leshanski
March 2, 2006


Those of us that are a little bit focused on our game are busily planning our drafts. In a pure draft league (4x4 or 5x5) who should you take? Without a doubt four or five names jump off the page when you think first round. So, how do you choose? What are the criteria which help you make those tough decisions?

In my mind there are a number of factors that should effect your choice. These factors are statistics, support, skill level, upside, position, age, injury history (or projection), playing time expected and most importantly plan.

Statistics: Fantasy ball is about statistics. The best guy on a dead end team may be only as good as the third best guy on a team in contention. Looking at a player's past, may be a reasonable indicator as to what to expect from him, but look for trends or changes - like increasing or falling numbers over the past seasons. Try to think about why numbers might suddenly be hugely up or down (an injury that kept a player out for half the season? Suddenly moving to a more favorable park? Failing ability due to age? A transitional season? Switching leagues? A change in lineup support?). All of these factors can change the value of a player, causing him to be over- or under- rated.

Support: When you judge a player you must consider who and what will be supporting him. A player with wonderful support in a powerful lineup may be worth much more than one with nothing to back him up. i.e. The clean up hitter for Tampa Bay might not be worth as much as the number eight hitter for the New York Yankees.

Skill level: Pretty obvious. One player is not as good as any other. Some are much more talented. Judging talent is what the game is all about.

Upside: is a player at his peak, still getting better, or in the twilight of his career?

Position: At which position does a player qualify? Are there a lot of quality players at that position? Is there someone similar that you could get at that position in another round? The depth of a position matters. There are very few spectacular shortstops, second basemen and catchers, but many quality outfielders and 1st basemen. When evaluating positions look at the drop off in numbers between the top players at a position and the rest. Figure out if a quality player at that position might mean more to you than a better player at another position.

Age: An older player is more likely to break down, get injured or need more rest. A younger player may not have the consistency of an older player.

Injury history or projections: Let's face it, these are tough but sometimes predictable. For example I predicted that Pedro would spend time on the DL in 2003. Still he was a top pitcher and when he pitches he is spectacular. It's also important to know what the injury history is, a player coming back from a injury could be a bust or could have recovered completely.

League Categories: This is the external factor that can really change what you are looking for. A league that plays with intentional walks can make a Barry Bonds hugely more valuable, while one that plays without SB makes players like Ichiro much less valuable. Knowing the categories your league values can entirely change factors in choosing a team. Leagues that play with oddball categories also tend to make most player rating guides less useful.

Playing time expected: Is player x an everyday player or is he part of a platoon? Does he only start again righties? lefties?

Plan: Plan your draft and draft your plan. Without a question the most important aspect of any drafting is a plan. In a team by team draft, done in rounds, knowing where you pick in the first and second round might open or limit your choices dramatically.

The most important factor however is balance. Figuring out what yours should be is a very personal one. Do you want to focus on pitching? or put a premium on speed? This is where knowing your categories and the levels that you may have to attain to win come in handy.

Here are a few other important things to keep in mind:

  1. In an auction draft, setting maximums to spend on certain players is a huge key. Never overpay.

  2. Know who your bargains are likely to be.

  3. Know which sleepers and prospects that you want to gamble on.

  4. Keep track of who is available in the draft.

  5. Budget! Nothing is worse than filling 12-13 spots on your roster then realizing you have only a handful of dollars left to complete your roster.

  6. Keep track of who is left. It's amazing who slips through the cracks. A few years ago I got Lance Berkman in my very last spot because nobody else was using a list to recall who was still available (The fact I had $21 left to spend when no one else could afford to match that bid helped too).

  7. Be flexible. Sometimes a player that you really want is going for too much at auction, or is already gone when you get a chance to draft. Deal with it. Your draft should not fall apart based on this one player.


  8. In keeper leagues, knowing salary restrictions is another factor.

  9. Most importantly have fun! For many players, draft day is the highlight of the season, don’t rush it .
I hope that this helps to give a little perspective to the draft, as well as some guidance to those tryng to figure out where to start in planning your draft.

 

 

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