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Game Review:
Out of the Park
by Daniel Paulling
August 5, 2004
Yeah, I’m addicted to this thing. Of course,
no one likes a quitter, and why should you quit something beautiful
like this?
By this I am talking about the enjoyable Outside
of the Park -- OOTP to others -- series of baseball simulations.
The name of the company that makes this lovely thing is Out of the
Park Developments (http://www.ootpdevelopments.com/).
My gaming experience began right as OOTP4 was leaving
and version 5 was coming in. I joined my first league and was awed
by the intricacies of it. With most of the fantasy baseball I had
played, I had to only control a major league team, not even payroll
was regarded. But here was a different story. I had to factor in
payroll -- and sometimes a salary cap -- which really was difficult
when setting together a championship caliber team. Well, I figured
I’d just dump my higher paid players who weren’t doing
much; fans stopped coming to my game, another feature is fan happiness.
Well, at least my farm system prospered slightly well, even though
my major league team didn’t. Right when the offseason rolled
around, I desperately needed to reel in some starting pitchers,
but the “owner” of the team cut back on my finances
a little, which really left me out of the running for Ramon Ortiz,
who, in the simulation league, was awesome (who said it was perfect?).
Well, I used my younger players and coaches (hitting, pitching,
and minor league) to rebuild my team, the San Francisco Giants.
Oh, the Amateur Draft helped out, too.
And now Out of the Park 6 has been released and,
while slightly more confusing, it is defintely a good buy. The game
has more features like Rule V draft, waivers, options years on minor
league players, and many more things. These games definitely put
you in the driver’s seat of your own team.
But I know that you’re skeptical and not
going to take my word for it.
"OOTP Baseball is the best simulation I've
ever played. It puts you right into the game. Best game I've ever
played,” said a longtime OOTP Gamer.
Michael Seely probably says it best when talking
about the companionship and fun you get when playing the game: “I
started using OOTP4 in 1997, running two leagues and was great staying
up late at night to sim and update the websites. Over the years
upgrading to 5 and then 6 this has been a addiction of stats but
more so the enjoyment of running two league for so many years and
meeting the 100's of online buddies.”
Of course if you own the game, you might have fun
simulating a league. Many leagues are out there, and it’s
pretty much like regular fantasy baseball. Sometimes you join a
league and it dies or full of cheaters, but there are plenty of
good leagues with plenty of competition. One of those is BTTF, a
league I have been in for about 3 seasons.
Creator and Commissioner Steve Strzepek on OOTP6:
“I use to be in many Diamond Mind baseball leagues, a sim
of previous seasons, and then I found OOTP3 back in 2001 and loved
it enough after joining one league, then two and three, so I started
my own -- BTTF (http://www.bttf.ootp-leagues.com/ which is in need
of a few owners) -- and quit DMB all together. The biggest reason
was that there was so much flexibility with OOTP, and with OOTP6
there are so many options that mirror real life baseball like waivers,
free agency, rule V, option years, coaches, and spring training.”
The hardest things -- “website creation and maintenance”
-- are easy to get out of the way if you have a league member or
friend with HTML prowess.
As of right now, I’m in two leagues. One
of them being the Back to the Future (BTTF - http://www.bttf.ootp-leagues.com/)
as the Charlotte Knights in 2018 and the other being Daily News
Baseball League (DNBL - http://dnbl.net/) as the New York Yankees
in 2005. With these games you can zoom far into the future, or take
a trip back into the past and replay games with Roger Clemens when
he was young.
I give the game a ranking of three balls, and should
be a definite buy for someone with the computer good enough to run
the game and time to get into it. This series just continues to
impress me, as well as many gamers out there.
Our Rating System is based on a four ball system
as follows:
One Ball: Average. It has something to say but is nothing
special.
Two Balls: Something men usually have - also means its a
cut above average, and worth reading/owning.
Three balls: Stands out from its peers and is highly recommended.
Four Balls: More than just what two men have when hanging
out together, it means it is an exceptional book that truly earns
a walk - straight to the local book store to get a copy.
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